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Table 1 Performance comparison between the original VTM8.0 and the proposed algorithms

From: Fast ISP coding mode optimization algorithm based on CU texture complexity for VVC

Class

Sequence

BD-rate

TS

Y

U

V

Class A

Traffic

0.12%

− 0.24%

0.04%

7%

PeopleOnStreet

0.04%

0.03%

− 0.11%

7%

Nebuta

− 0.01%

− 0.04%

− 0.03%

6%

SteamLocomotive

0.04%

− 0.25%

− 0.23%

6%

Class B

Kimono

0.05%

− 0.10%

− 0.07%

6%

ParkScene

0.06%

− 0.05%

0.35%

6%

Cactus

0.14%

0.07%

− 0.08%

6%

BasketballDrive

0.24%

− 0.41%

1.10%

9%

BQTerrace

0.01%

− 0.33%

− 0.43%

4%

Class C

BasketballDrill

0.30%

0.45%

0.47%

11%

BQMall

0.10%

− 0.24%

0.37%

6%

PartyScene

0.01%

0.46%

− 0.33%

4%

RaceHorsesC

− 0.07%

− 0.02%

0.09%

6%

Class D

BasketballPass

0.04%

1.47%

0.65%

8%

BQSquare

0.18%

0.27%

0.61%

8%

BlowingBubbles

0.00%

0.43%

0.65%

6%

RaceHorses

0.12%

− 0.12%

− 0.53%

5%

Class E

FourPeople

0.17%

− 0.51%

− 0.71%

7%

Johnny

0.22%

− 0.33%

− 0.26%

8%

KristenAndSara

0.10%

0.22%

− 0.40%

8%

 

Average

0.09%

0.04%

0.06%

7%