From: Robust head pose estimation based on key frames for human-machine interaction
Method | Time (ms per frame) | Architecture |
---|---|---|
Kazemi and Sullivan [6]* | 12.0±1 | CPU |
Fanelli et al. [4]* | 20.1±2 | CPU |
Li et al. [10]* | 62.4±5 | CPU |
Li Nose* | 64.2±5 | CPU |
KFv3* | 89.9±10 | CPU |
Papazov et al. [12] + | 122 | CPU |
Yang et al. [28] + | ∼100 | CPU |
Yu et al. [9] + | ∼250 | CPU |
Ahn et al. [24] + | 0.98 | GPU |
Venturelli et al. [26] + | 10 | GPU |
Saeed and Al-Hamadi [27] + | >45 | GPU |