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Table 5 Performance comparison between the original HM 16.16 and the proposed algorithms

From: Fast intra algorithm based on texture characteristics for 360 videos

Resolution

Sequences

BD-Rate_Y1

BD-Rate_Y2

BD-Rate_Y3

â–³Time

4K 8bit

3840 × 1920

AerialCity

0.1%

0.1%

0.1%

34%

DrivingInCity

0.2%

0.2%

0.2%

44%

DrivingInCountry

0.0%

0.0%

0.1%

31%

PoleVault

0.1%

0.1%

0.1%

29%

6K 8bit 6144 × 3072

Balboa

0.2%

0.2%

0.3%

43%

BranCastle

0.2%

0.2%

0.2%

28%

Broadway

0.4%

0.4%

0.4%

44%

Landing

0.1%

0.1%

0.2%

40%

8K 8bit

8192 × 4096

GasLamp

0.4%

0.4%

0.4%

35%

Harbor

0.2%

0.2%

0.2%

19%

KiteFlite

0.1%

0.1%

0.1%

20%

SkateboardTrick

0.1%

0.1%

0.1%

32%

Train

0.1%

0.0%

0.1%

37%

Trolley

0.2%

0.2%

0.1%

21%

8K 10bit

SkateboardInLot

0.1%

0.1%

0.2%

41%

ChairliftRide

0.1%

0.1%

0.1%

24%

Average

0.2%

0.2%

0.2%

33%