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Table 1 AR game design guidelines

From: Design and development methodologies of Kkongalmon, a location-based augmented reality game using mobile geographic information

Guideline

Description

Use the context for providing content

Geolocation, object detection to provide corresponding information

Deliver relevant-to-the task content

Clear and consistent UI; personalized and dynamic changing content. Besides, the addition of the social aspect (i.e., Facebook, Twitter, collaborative environments) improves the user experience and enhancement with the mobile AR application

Provide useful interactions with the AR content

Provide information related to the product or object that empower the user interaction and experience

Inform about content privacy

Inform the user on how the information collected about the users’ device will be used. Besides that, provide privacy awareness for the AR content

Provide feedback about the infrastructures behavior

Provide different configurations of an application regarding quality, resource requirements. Update the interaction according to users’ interactions

Support procedural and semantic memory

Focus the UI design in usability in order to make easier for non-experienced users to interact with the AR applications.

Furthermore, some of the AR content interactions do not need to be an extrapolation of real-world gestures (i.e., some users prefer other approaches to interact with AR objects and content)