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Table 5 Performance comparison between the proposed algorithm and [14]

From: Hierarchical complexity control algorithm for HEVC based on coding unit depth decision

Sequence (class)

Our HM13.0

[14] HM16.0

Tc = 80%

Tc = 60%

Tc = 80%

Tc = 60%

∆BR/∆PSNR/TS (%/dB/%)

∆BR/∆PSNR/TS (%/dB/%)

∆BR/∆PSNR/TS (%/dB/%)

∆BR/∆PSNR/TS (%/dB/%)

BasketballDrive (B)

2.32/− 0.02/20.37

3.76/− 0.05/39.85

0.33/− 0.03/21.42

2.02/− 0.15/39.76

BQTerrace (B)

0.58/− 0.02/20.52

1.19/− 0.05/40.10

0.33/− 0.02/20.25

3.20/− 0.08/38.10

ParkScene (B)

1.98/− 0.01/20.30

4.59/− 0.08/40.19

0.60/− 0.03/20.00

5.87/− 0.14/38.73

Johnny (E)

0.13/− 0.01/21.38

0.51/− 0.01/40.80

− 0.05/0.00/19.16

0.02/0.00/40.90

FourPeople (E)

0.24/− 0.01/20.09

0.83/− 0.01/39.80

0.13/0.00/19.07

0.44/− 0.01/39.77

Vidyo1 (E)

0.04/− 0.01/20.81

0.32/− 0.02/40.12

0.03/0.00/18.02

0.62/− 0.02/37.81

Vidyo3 (E)

0.08/− 0.01/22.13

1.10/− 0.02/40.67

0.04/0.00/18.89

1.55/− 0.05/36.64

Vidyo4 (E)

0.13/− 0.01/22.56

0.83/− 0.03/40.76

0.15/0.00/17.72

0.21/− 0.01/38.99

PartyScene (C)

1.33/− 0.02/20.16

2.07/− 0.12/39.72

2.53/− 0.10/21.27

8.29/− 0.25/39.50

RaceHorsesC (C)

1.48/− 0.03/22.45

2.86/− 0.07/40.93

1.56/− 0.08/21.69

7.37/− 0.45/41.87

BasketballDrill (C)

1.64/− 0.02/20.05

3.86/− 0.06/39.75

0.46/− 0.02/17.25

4.85/− 0.18/37.29

SlideEditing (F)

0.44/− 0.01/23.15

2.87/− 0.07/41.48

0.42/−0.03/18.47

3.32/− 0.30/38.94

SlideShow (F)

0.75/− 0.04/20.91

3.50/− 0.13/40.81

0.40/− 0.03/19.82

0.58/− 0.06/38.00

Average

0.86/− 0.02/21.14

2.18/− 0.06/40.38

0.53/− 0.02/19.46

2.95/− 0.13/38.95

MCE

1.14%

0.52%

1.25%

1.48%