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Table 5 Performance comparison with [20, 21] under random-access configuration

From: Fast inter-prediction algorithm based on motion vector information for high efficiency video coding

HM 16.4

[20]

[21]

Proposed

Class

Sequence

BDBR (%)

TS (%)

BDBR (%)

TS (%)

BDBR (%)

TS (%)

A

Traffic

1.29

55.19

0.91

59.13

0.94

53.22

PeopleOnStreet

1.25

24.87

0.93

25.76

0.54

38.25

Average

1.27

40.03

0.92

42.45

0.74

45.74

B

Kimono

0.84

35.77

1.38

56.44

1.23

58.09

ParkScene

1.22

52.10

1.32

52.29

0.95

48.60

Cactus

1.45

45.32

2.73

52.64

0.70

48.44

BasketballDrive

0.58

38.68

1.94

46.82

0.84

47.12

BQTerrace

1.04

53.05

1.78

50.71

0.75

51.30

Average

1.03

44.98

1.83

51.78

0.89

50.71

C

BasketballDrill

0.66

35.63

1.91

41.45

0.63

37.15

BQMall

1.66

36.79

2.31

43.31

0.52

42.15

PartyScene

1.11

33.41

0.93

37.17

0.61

37.96

RaceHorsesC

0.98

25.13

2.22

31.70

0.93

34.06

Average

1.10

32.74

1.84

38.41

0.67

37.83

D

BasketballPass

1.40

38.23

1.55

33.66

0.40

31.31

BQSquare

0.91

46.06

0.70

44.41

0.51

41.00

BlowingBubbles

1.20

32.89

0.76

36.28

0.36

35.90

RaceHorses

1.35

22.75

1.03

26.56

0.38

30.41

Average

1.22

34.98

1.01

35.23

0.41

34.65

Total average

1.13

38.39

1.49

42.56

0.69

42.33