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Table 5 The average frame rate and processing time of each algorithm. Evaluation was performed on both Jetson boards. The RMA method was not performed on Jetson TX1 board with H resolution. The SGBM algorithm was not performed on TX1 with H resolution

From: Real-time CUDA-based stereo matching using Cyclops2 algorithm

Algorithm

TX1

TK1

Frame rate, FPS

Time, s

Frame rate, FPS

Time, s

Quarter resolution dataset

 MD

57.4

0.017

45.2

0.022

 RMA

59.7

0.017

44.6

0.022

 MNS1

16.4

0.061

6.0

0.167

 MNS2

59.0

0.017

41.2

0.024

 MNS3

70.1

0.014

68.1

0.015

 SGBM

11.8

0.085

7.0

0.143

Half resolution dataset

 MD

23.2

0.043

12.7

0.079

 RMA

13.0

0.077

 MNS4

4.8

0.208

1.9

0.526

 MNS5

22.4

0.045

13.0

0.077

 SGBM

1.3

0.769