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Table 5 The average frame rate and processing time of each algorithm. Evaluation was performed on both Jetson boards. The RMA method was not performed on Jetson TX1 board with H resolution. The SGBM algorithm was not performed on TX1 with H resolution

From: Real-time CUDA-based stereo matching using Cyclops2 algorithm

Algorithm TX1 TK1
Frame rate, FPS Time, s Frame rate, FPS Time, s
Quarter resolution dataset
 MD 57.4 0.017 45.2 0.022
 RMA 59.7 0.017 44.6 0.022
 MNS1 16.4 0.061 6.0 0.167
 MNS2 59.0 0.017 41.2 0.024
 MNS3 70.1 0.014 68.1 0.015
 SGBM 11.8 0.085 7.0 0.143
Half resolution dataset
 MD 23.2 0.043 12.7 0.079
 RMA 13.0 0.077
 MNS4 4.8 0.208 1.9 0.526
 MNS5 22.4 0.045 13.0 0.077
 SGBM 1.3 0.769