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Table 1 Time and storage complexity of the proposed feature-vector-based cost aggregation algorithm

From: Efficient cost aggregation for feature-vector-based wide-baseline stereo matching

Time complexity

 

Feature vector computation

O a (2×W×H)

Feature vector comparison

O b (W×H×M) for C and O b (W×H×(2w+1)) for P

Construction and update of Γ

\(O_{c}\left ((2w+1)^{2} \times W \times M\right)\) and O c (3×W×H×M), respectively

Construction and update of Φ

\(O_{c} \left (\frac {(2w+1)^{2}}{2} \times W\right)\) and O c (3/2×W×H×(2w+1)), respectively

Cost aggregation for all pixels

O c (3×(2w+1)×W×H×M)

Storage complexity

Unit: Number of floating-point numbers

The cost volume array C

Maximum: W×H×M

 

Minimum: (2w+1)×W×M

Array P

Maximum: (2w+1)×W×M

 

Minimum: (2w+1)2×W

Matrices F l and F r

L×W entries, depending on the type of feature vector

Matrices Γ and Φ

W 2

Vector a

M

Vector w

2w+1