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Table 3 Action subdivision of the MSR-Action3D dataset used in the experiments

From: Flexible human action recognition in depth video sequences using masked joint trajectories

Subset 1 (SS1)

Subset 2 (SS2)

Subset 3 (SS3)

Horizontal arm wave

High arm wave

High throw

Hammer

Hand catch

Forward kick

Forward punch

Draw x

Side kick

High throw

Draw tick

Jogging

Hand clap

Draw circle

Tennis swing

Bend

Two hand wave

Tennis serve

Tennis serve

Forward kick

Golf swing

Pickup and throw

Side boxing

Pickup and throw