Skip to main content

Table 1 Notation

From: Spatio-temporal consistent depth-image-based rendering using layered depth image and inpainting

Variable

Description

f,p,q

Pixels in an image

I

Texture image

Z

Depth map

Ω

Hole region

δ Ω

Hole boundary

Φ

Source region (I−Ω)

Ψ

2D patch