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Table 8 Comparing the proposed overall algorithm compared with 3D-HEVC encoder

From: Low-complexity depth map compression in HEVC-based 3D video coding

Sequences

Two-view case

Three-view case

 

BDBR (%)

BDPSNR (dB)

Dtime (%)

BDBR (%)

BDPSNR (dB)

Dtime (%)

Kendo

0.19

−0.03

−47.3

0.17

−0.03

−49.8

Balloons

0.13

−0.04

−51.9

0.11

−0.03

−53.2

Newspaper

0.24

−0.05

−54.2

0.19

−0.05

−56.8

Shark

0.79

−0.06

−83.4

0.72

−0.05

−84.9

Undo_Dancer

0.68

−0.07

−80.7

0.63

−0.06

−82.1

GT_Fly

0.83

−0.05

−86.3

0.79

−0.05

−87.5

Poznan_Street

0.31

−0.04

−53.1

0.26

−0.04

−56.7

Poznan_Hall2

0.27

−0.04

−57.6

0.23

−0.03

−59.3

Average

0.43

−0.05

−64.3

0.39

−0.04

−66.3