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Table 4 Performance of the proposed algorithms in terms of BDPSNR, BDBR, and TS

From: Fast intermode decision algorithm based on general and local residual complexity in H.264/AVC

 

Sequence

Format

BDPSNR

BDBR

TS

Training sequences

Carphone

QCIF

−0.09

0.10

−64

Coastguard

0.00

0.06

−47

Hall

−0.01

−0.63

−67

Soccer

−0.01

1.30

−53

Akiyo

CIF

−0.03

−0.33

−76

Mother-Daughter

−0.02

−0.30

−70

Silent

−0.01

−0.14

−60

Mobile

−0.04

0.87

−56

BasketballPass

WQVGA

−0.02

0.29

−60

BQSquare

−0.01

0.50

−56

BasketballDrill

WVGA

−0.02

0.29

−59

PartyScene

−0.01

0.38

−50

FourPeople

HD (720 p)

−0.02

−0.05

−74

Johnny

−0.04

−0.50

−77

Kimono

HD (1,080 p)

−0.06

−0.47

−67

Cactus

−0.01

0.11

−60

PeopleOnStreet

UHD (4 K)

−0.04

0.40

−56

Non-training sequences

Claire

QCIF

−0.08

−0.02

−74

Highway

0.01

1.50

−73

Miss-America

−0.06

−0.36

−75

News

−0.05

−0.14

−63

Container

CIF

−0.02

−0.67

−69

Football

−0.04

0.67

−48

Foreman

−0.04

0.34

−62

Paris

−0.02

0.53

−54

BlowingBubbles

WQVGA

−0.01

0.10

−47

RaceHorses

−0.03

1.11

−58

BQMall

WVGA

−0.01

−0.22

−52

RaceHorses

−0.04

1.50

−55

KristenAndSara

HD (720 p)

−0.03

−0.15

−77

ParkScene

HD (1,080 p)

−0.02

0.23

−64

BasketballDrive

−0.05

−0.04

−64

BQTerrace

−0.02

0.11

−68

Traffic

UHD (4 K)

−0.02

−0.12

−69

Average

-

-

−0.03

0.18

−63