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Table 3 Processing time needed for the update of a double background model (DBG), for the DBG-T system, and for the proposed system (DBG-FSM) in miliseconds (ms) and frames per second (fps).

From: Static Object Detection Based on a Dual Background Model and a Finite-State Machine

  Scene

DBG

DBG-T

DBG-FSM

 

ms

fps

ms

fps

ms

fps

AB-Easy

59.30

16.86

62.18

16.08

63.27

15.80

AB-Medium

67.62

14.79

70.57

14.17

72.28

13.84

AB-Hard

68.30

14.64

71.23

14.04

71.87

13.91

PETS2006

60.77

16.46

63.41

15.77

64.58

15.48